It’s easy to see a convergence of live selling and the increasing control handed over to consumers. If we’re willing to pay to choose what game an influencer plays (which already happens on NewNew), there’s even more we’d be willing to control for free.
Brands, with influencers hosting, could produce entire shows dedicated not only to promoting their products, but to allowing consumers to choose what gets made, what’s added to sales, or even the price of a product.
For example, a make up brand could be considering two lipsticks to manufacture. They set up an hour-long livestream in their chosen app. Two big influencers are brought on, one lipstick assigned to each. They’ll argue, debate, and promote their lipstick, with entertainment a key focus, as it is with live selling already.
Part game show, part promotion, part consumer research, it ends with a vote and viewers are invited to place their orders for the product that triumphs. With much fanfare, the production order is given and factory machines whir to life manufacturing the chosen lipstick.
In the process, the brand has an engaged audience clamoring for their product, and a ton of feedback and consumer insight to use for future products. Sales, data, and engagement all in one. It’s a no brainer.
How long before entire product lines are regularly chosen on the whim of a livestream audience? It could be just around the corner.
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Brandwatch React team