EA has heard loud and clear, but what can be learned?
EA have now reduced the number of credits needed to unlock characters like Luke Skywalker and Darth Vader by 75 per cent.
But what, if anything, can EA learn from this?
Firstly, there’s the issue of micro-transactions. Starwars Battlefront II retails at $79.99 and there’s no doubt that it’s a cool game, but players aren’t happy that they’re spending the cash only to find their favorite characters behind a paywall (or 40 hours of gameplay). Playing as Vader reportedly gives players significant advantages over players who haven’t unlocked them yet, so allowing people to pay for it could be considered unfair.
The topic cloud below shows how the complaints dominated the subreddit yesterday (loot crates and loot boxes refer to in game micro-transactions).
Secondly, vacuous corporate speak does not go down well on Reddit. A brief scroll through responses to EA’s post will give you an idea of how little time Redditors have for vague remarks written by marketers. User GooseTheBoose had the most upvoted response:
I would believe this “Sense of achievement” nonsense if I couldn’t just access it though micro-transactions. Yes let me spend 40 hours unlocking one hero or I could just pay more money…for the content…in the game…I just bought. Seriously you guys are fucks. Enough with microtransactions. When will buying the game be enough to access all the content.
The Reddit audience is perhaps the toughest of all social media platforms, and it’s important to be authentic and show you’re listening. EA might have done better to note the feedback and respond with action more swiftly. A “we hold our hands up” approach early on might have done more to quell the damage – although of course we won’t know how significant that damage is in real terms until the game is released. If Reddit commenters are to be believed, there’s no shortage of people willing to cancel their preorders.
If 2017 has taught us anything, it’s that responding quickly to negative criticism is essential. And in the age of social media, communities aren’t very forgiving when it comes to delays.